Stop us if you’ve heard this one. We wish we were joking, but it seems that after having the date pushed back twice already, the release of F.E.A.R. 3 has been delayed yet again. The game’s development has seen enough uncertainty to this point to prevent the announcement from shocking too many fans of the series, but for now those planning on picking up the title can expect to do so some time this June.
The fate of F.E.A.R. 3 was anything but set in stone after its release was initially pushed from 2010 to 2011, then delayed yet again to a tentative release next month.
Warner Bros. Interactive apparently still can’t keep the game’s launch in track with the established time-frame, with GiantBomb reporting that the publisher has officially confirmed the delay from May to June. It would seem that a release date of June 21 in North America has now been established, but at this point we won’t hold our breath.
It might be easy to simply laugh at the sheer absurdity of a single game being delayed three times, but fans of the previous two games won’t see the humor. It’s been two years since the release of F.E.A.R. 2: Project Origin, which is more than enough time to look forward to getting another chance to play as the original game’s protagonist, the Point Man.
You see, the supernatural elements of the series and its terrifying antagonist Alma easily steal much of the attention given to the game, but F.E.A.R. 3 is looking to bring the focus back to the troubled relationship between two brothers.
Players won’t be bringing Alma’s terrible saga to a close alone, instead having to side with the psychically-gifted ghost of Paxton Fettel, the first game’s main villain. Oh, and did we mention that he’s the Point Man’s brother?
Day 1 Studios has cooked up a seriously compelling and loaded plot for the third game in the franchise, a fact evident in
DAy 1 has yet to clarify the exact nature of the delay, but the news has us more disappointed than enraged, especially when F.E.A.R. 3 has such a clear story to tell. The fact is that delays happen, and release dates are missed regularly. Even GiantBomb (via CVG)